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RECOMMENDED WORKSTATIONS FOR OTOY OctaneRender







What is OctaneRender?
OctaneRender is the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane’s parallel compute capabilities, you can create stunning works in a fraction of the time. OTOY provides GPU-based software solutions that aid in the creation and delivery of cutting-edge digital content. From capture to render to stream, we bring you an integrated pipeline for making and distributing 3D content.
Workstations for Standalone Rendering:
Xi® MTower™ PCIe Workstation - Dual Processor and up to 2 GPUs
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Xi® MTower™ CX Workstation - Dual Processor and up to 2 GPUs
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Xi® MTower™ 2P64X Workstation - Dual Processor and up to 4 GPUs
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Xi® Render-RT™ HPC Workstation - Dual Processor and up to 2 GPUs
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Servers for Deskside or Racks Rendering:
Xi® NetRAIDer™ 64XLT - Dual Processor and up to 4 GPUs
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Xi® NetRAIDer™ 64XE - Dual Processor and up to 8 GPUs
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Xi® WebRAIDer™ 64X-1U - Dual Processor and up to 4 GPUs
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OctaneRender is the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane’s parallel compute capabilities, you can create stunning works in a fraction of the time for important industry standards for GPU rendering, including Open Shader Language (OpenSL) and OpenVDB for particle simulation, the highlighted features:

Volumetric Rendering

Deep Pixel Rendering Live Texture Baking
Rendering of particulate matter such as clouds, smoke, fog and fire with varying densities and introduces a unique native primitive type for incredibly detailed micro-surface displacement volumes and surfaces required to render photo-realistic natural and organic materials. Adds deep pixel rendering support as well as live connecting of DCC and compositing apps through the OctaneRender for NUKE plugin. Unbiased GPU texture baking (UV or volumetric) of global illumination, spherical harmonics and 8D light fields.

Highlighted Features

Deep Pixel Rendering Live Texture Baking
Leveraging the power of the GPU, Octane can render final quality images 10x to 50x faster than CPU-based, unbiased rendering engines. That means, no more "get up and wait" in your workflow. On-screen viewport is the final render. Any changes to the scene are instantly updated on the screen allowing you to tweak any setting and view the results immediately. Incredible speed on a single GPU, but it does so without compromising the quality. Free yourself from lengthy wait times and render images in extreme resolutions.

Highlighted Features

Deep Pixel Rendering Live Texture Baking
Isn't tied to any single modelling package and supports more than 21 plugins. No matter what your workflow, we probably have a plugin for it. Want to switch between different modelling tools? We support that too with our common interchange format, .ORBX. Subsurface light scattering (SSS), complex IOR, chromatic dispersion and absorption to create some of the best materials in the industry. Use the node editor to create complex materials from procedural textures, or quickly pull a material from our OctaneLive Material Database. HDRI, mesh emitters, IES files and a sun/sky system. Rotate an HDRI file to position it in your scene, or turn any object into a mesh light by enabling the emission property of the material. Octane allows you to manipulate the lighting in a scene, however you choose.
OctaneRender™ is available as Standalone Edition plus integrated plugins for most CAD & 3D suites
OctaneRender Fully Integrated Plugins available the following application
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